Rising World - 0.9.5.3 - Dedicated Server Linux 3.16.0-042stab136.1 Java 1.8.0_201 (amd64) Memory: 4772 MB 18.03.2019 03:30 ____________________________________________________ Start context... Items initialized! Plants initialized! NPCs initialized! Initialize Static Classes... Constructions initialized! Projectile-Definitions initialized! Weapon-Definitions initialized! Objects initialized! Clothing initialized! Picking initialized! Food-Definitions initialized! Storages initialized! Vehicles initialized! Crafting-Definitions initialized! Record-Definitions initialized! Initializing world (mysql) MySQL Connections: 10 LOAD WORLD Vergessenes Land DATABASE TYPE: MySQL CREATE WORLD STRUCTURE - DONE! 18.03.2019 03:30 z.a INFO: DatabaseTaskManager started with ThreadPoolSize 10 WORLDINFO Gamemode: Survival Gametype set to Survival WORLDINFO Seed: TEAMOMEGA WORLDINFO Caves: true WORLDINFO Vegetations: true WORLDINFO OreAmount: 3 WORLDINFO DisabledNPCs: WORLDINFO DisabledDungeons: WORLDINFO DisabledWaterSources: WORLDINFO Worldtype: Normal WORLDINFOS seed: TEAMOMEGA type: Normal caves: true vegetations: true oreamount: 3 startbiome: null disablednpc: [] disableddungeons: [] disabledwatersources: [] WORLDINFO Time: 3.12.11 8:20:3.2382414 WORLDINFO Creationdate: 1523033624053 WORLDINFO Version: 0.9.5.3_39 TRIGGER UPDATE Worldconverter: Updating not required WORLDINFO Spawninventory: 1 0 0 1 0 0 1 -65 -128 0 0 0 0 0 0 0 0 WORLDINFO Spawnclothing: 5 -1 -1 1 0 1 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1 -1 1 0 2 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1 Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - 0 (6ms) Loaded Worldpart (v3) from cache: 0 - 0 (315ms) WORLDINFO Spawnposition: 1602.9434 44.381233 32.90287 WORLDINFO Spawnrotation: 4.9785976E-5 -0.9994409 0.03340374 0.001489598 Loading custom images... 20 images successfully loaded! INITIAL WEATHER Default 2263.0 503 chests loaded from DB! 194 texts loaded from DB! 37 Plants loaded from DB! 88 Furnaces loaded from DB! 18012 NPCs loaded from DB! 6 Vehicles loaded from DB! STARTING RISING WORLD SERVER... Server bind to IP: ***.***.***.***:4255 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.255 Type:TCP Index:0 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.256 Type:UDP Index:1 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.256 Type:TCP Index:2 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.257 Type:UDP Index:3 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.257 Type:TCP Index:4 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.258 Type:UDP Index:5 18.03.2019 03:30 JIW-Network INFO: [NetworkServer] Add channel Port:4.258 Type:TCP Index:6 18.03.2019 03:30 I.g INFO: Default server permissions loaded successfully! Found 1 files in groups folder 18.03.2019 03:30 I.g INFO: Group "admin" permissions loaded successfully! 18.03.2019 03:30 io.netty.util.internal.MacAddressUtil WARNING: Failed to find a usable hardware address from the network interfaces; using random bytes: b3:7a:49:fb:cd:d1:d2:8e RISING WORLD SERVER STARTED /srv/steam/risingworldserver/scripts - /META-INF/MANIFEST.MF - /resources/plugin.yml - /META-INF/maven/de.omegazirkel.risingworld/RisingMaps/pom.xml - /META-INF/maven/de.omegazirkel.risingworld/RisingMaps/pom.properties /////////////////////////////////////////////// * Plugin: Omega Zirkel Rising Maps Plugin * Version: 0.1.0-SNAPSHOT * Author: Maik 'Devidian' Laschober * Team: Omega Zirkel * Description: This Plugin allows to fetch map files from players and save them on the server * License: EMS * Website: coming soon ADD PLUGIN: 0 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml /////////////////////////////////////////////// * Plugin: com.vms.RWGUI * Version: 0.5.0 * Author: Maurizio M. Gavioli aka Miwarre * Team: VistaMare Software * Description: A back-end plug-in providing some GUI ready-made controls for other plug-ins to use. * License: Creative Common by-sa * Website: http://www.vistamaresoft.com ADD PLUGIN: 1 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml /////////////////////////////////////////////// * Plugin: AnimalBreedMaster * Version: 0.81.1 * Author: Carsten * Description: A simple facility to keep and breed animals including a small reward system ADD PLUGIN: 2 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml /////////////////////////////////////////////// * Plugin: com.vms.PlanksAndBeams * Version: 0.5.4 * Author: Maurizio M. Gavioli aka Miwarre * Team: VistaMare Software * Description: To provide players with non-standard planks and beams. * License: Creative Common by-sa * Website: http://www.vistamaresoft.com ADD PLUGIN: 3 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml - /META-INF/maven/de.omegazirkel.risingworld/DiscordPlugin/pom.xml - /META-INF/maven/de.omegazirkel.risingworld/DiscordPlugin/pom.properties /////////////////////////////////////////////// * Plugin: Omega Zirkel - Discord Plugin * Version: 0.13.1 * Author: Maik 'Devidian' Laschober * Team: Omega Zirkel * Description: This Plugin can be used to display ingame chat in a Discord channel * License: N/A * Website: N/A ADD PLUGIN: 4 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml /////////////////////////////////////////////// * Plugin: com.vms.GPS * Version: 1.4.0 * Author: Maurizio M. Gavioli aka Miwarre * Team: VistaMare Software * Description: To aid the player in world navigation and positioning. Allows to set a home point and up to 15 waypoints; displays current player position and optionally distance and radial to home/waypoint. * License: Creative Common by-sa * Website: http://www.vistamaresoft.com ADD PLUGIN: 5 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml - /META-INF/maven/de.omegazirkel.risingworld/GlobalIntercom/pom.xml - /META-INF/maven/de.omegazirkel.risingworld/GlobalIntercom/pom.properties /////////////////////////////////////////////// * Plugin: Omega Zirkel Global Intercom Plugin * Version: 0.9.0 * Author: Maik 'Devidian' Laschober * Team: Omega Zirkel * Description: This Plugin enables chat between servers (Singleplayer too) * License: EMS * Website: coming soon ADD PLUGIN: 6 --PLUGIN CLASSLOADER EXISTS - /META-INF/MANIFEST.MF - /resources/plugin.yml /////////////////////////////////////////////// * Plugin: org.miwarre.AreaProtection * Version: 1.0.7 * Author: Maurizio M. Gavioli aka Miwarre * Team: VistaMare Software * Description: Manages protection and permissions for world areas. * License: GNU General Public License ver. 3 or later * Website: http://www.vistamaresoft.com ADD PLUGIN: 7 [OZ.i18n] Loading language files from /srv/steam/risingworldserver/plugins/RisingMaps/i18n' [OZ.i18n] Files found: 2 [OZ.i18n] loading: de.properties [OZ.i18n] loading: en.properties API: REGISTER LISTENER class de.omegazirkel.risingworld.RisingMaps Add onPlayerSpawn Add onPlayerEnterChunk Add onPlayerCommand [OZ.RM] RisingMaps Plugin settings loaded [OZ.RM] RisingMaps Plugin is enabled API: REGISTER LISTENER class com.vistamaresoft.rwgui.RWGui Add onConnect RWGui 0.5.0 enabled successfully! SQLite: /srv/steam/risingworldserver/plugins/animalbreedmaster/data/abm_Vergessenes Land.db API: REGISTER LISTENER class carsten.risingworld.abm.AnimalBreedMaster Add onPlayerCommand Add onPlayerConnectEvent Add onPlayerDisconnectEvent Add onPlayerSpawnEvent Add onPlayerGuiElementClickEvent Add onAnimalFollowStartEvent Add onAnimalFollowStopEvent Add onPlayerNpcInteractionEvent API: REGISTER LISTENER class carsten.risingworld.abm.ABMChatNotification Add onAnimalFollowStartEvent Add onAnimalFollowStopEvent Add onAnimalOwnerReleasedEvent Add onAnimalSleepEvent Add onAnimalRewardEvent Add onAnimalFollowLockedEvent Add onPlayerAnimalLimitReachedEvent Add onAnimalBornEvent Add onAnimalProlificEvent Add onAnimalPregnantEvent Add onAnimalOwnerChangedEvent Add onPlayerInsufficientPointsEvent Add onAnimalRenamedEvent Planks 'n Beams 0.5.4 loaded successfully! API: REGISTER LISTENER class com.vistamaresoft.pnb.PlanksAndBeams Add onPlayerCommand [OZ.i18n] Loading language files from /srv/steam/risingworldserver/plugins/DiscordPlugin/i18n' [OZ.i18n] Files found: 2 [OZ.i18n] loading: de.properties [OZ.i18n] loading: en.properties API: REGISTER LISTENER class de.omegazirkel.risingworld.DiscordWebHook Add onPlayerSpawn Add onPlayerCommand Add onPlayerChat Add onPlayerConnect Add onPlayerDisconnect [OZ.DP] Global Intercom found! ID: 6 [OZ.DP] DiscordPlugin Plugin settings loaded [OZ.DP] Will send chat to Discord: true [OZ.DP] Will send status to Discord: true [OZ.DP] Will send support tickets to Discord: true [OZ.DP] Sending welcome message on login is: true [OZ.Tools] Start WatchUpdates [OZ.Tools] register /srv/steam/risingworldserver/plugins/DiscordPlugin [OZ.i18n] Loading language files from /srv/steam/risingworldserver/plugins/DiscordPlugin/i18n' [OZ.i18n] Files found: 2 [OZ.i18n] loading: de.properties [OZ.i18n] loading: en.properties [OZ.DP] [JavaCordBot] DiscordBot is now running 2019-03-18 03:30:17.735+0100 INFO org.javacord.core.util.logging.ExceptionLoggerDelegateImpl No Log4j2 compatible logger was found. Using default Javacord implementation! [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61788 de.jiw.network.server.session.TcpSessionHandler@711a9352 PORT:4255 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61799 de.jiw.network.server.session.TcpSessionHandler@7e4990 PORT:4256 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61799 [TcpSessionHandler ChannelInactive] /62.216.203.46:61788 18.03.2019 03:30 18.03.2019 03:30 JIW-Network JIW-Network WARNING: WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61799 [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61788 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61810 de.jiw.network.server.session.TcpSessionHandler@7f95c0d3 PORT:4257 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61810 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61810 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61821 de.jiw.network.server.session.TcpSessionHandler@237ad3ae PORT:4258 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61821 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61821 [OZ.DP] DiscordPlugin Plugin is enabled SQLite: /srv/steam/risingworldserver/plugins/gps/gps2-Vergessenes Land.db GPS 1.4.0 enabled successfully! API: REGISTER LISTENER class com.vistamaresoft.gps.Gps Add onPlayerSpawn Add onPlayerCommand Add onPlayerConnect Add onPlayerChangePosition [OZ.i18n] Loading language files from /srv/steam/risingworldserver/plugins/GlobalIntercom/i18n' [OZ.i18n] Files found: 4 [OZ.i18n] loading: de.properties [OZ.i18n] loading: en.properties [OZ.i18n] loading: ru.properties [OZ.i18n] loading: fr.properties API: REGISTER LISTENER class de.omegazirkel.risingworld.GlobalIntercom Add onPlayerSpawn Add onPlayerCommand Add onPlayerChat Plugin Omega Zirkel Global Intercom Plugin: Missing @EventMethod annotation for method isGIMessage Add onPlayerConnect Add onPlayerDisconnect [OZ.GI] GlobalIntercom Plugin settings loaded [OZ.GI] WebSocket connecting to wss://rw.gi.omega-zirkel.de/ws [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61832 de.jiw.network.server.session.TcpSessionHandler@5d82e66 PORT:4255 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61832 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61832 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61843 de.jiw.network.server.session.TcpSessionHandler@40d76e75 PORT:4256 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61843 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61843 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61854 de.jiw.network.server.session.TcpSessionHandler@306f3b6a PORT:4257 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61854 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61854 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:43133 de.jiw.network.server.session.TcpSessionHandler@6c80338a PORT:4258 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:43133 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:43133 [OZ.GI] WebSocket connected! [OZ.GI] GlobalIntercom Plugin is enabled SQLite: /srv/steam/risingworldserver/plugins/ap/ap-Vergessenes Land.db API: REGISTER LISTENER class org.miwarre.ap.ListenerPlayer Add onPlayerSpawn Add onPlayerCommand Add onPlayerConnect Add onPlayerLeaveArea Add onPlayerPlaceBlock Add onPlayerDestroyObject Add onPlayerPlaceTerrain Add onPlayerDestroyTerrain Add onPlayerPlaceVegetation Add onPlayerRemoveVegetation Add onPlayerDestroyVegetation Add onPlayerPlaceGrass Add onPlayerRemoveGrass Add onPlayerRemoveWater Add onPlayerPlaceWater Add onPlayerCreateBlueprint Add onPlayerDestroyBlock Add onPlayerPlaceConstruction Add onPlayerRemoveConstruction Add onPlayerEnterArea Add onPlayerPlaceBlueprint Add onPlayerCreativePlaceBlock Add onPlayerCreativePlaceVegetation Add onPlayerCreativeTerrainEdit Add onPlayerInventoryToChest Add onPlayerChestToInventory Add onPlayerChestDrop Add onPlayerChangeObjectStatus Add onPlayerObjectInteraction Add onPlayerDestroyConstruction Add onPlayerPlaceObject Add onPlayerRemoveObject Add onExplosion AREA PROTECTION 1.0.7 enabled successfully! Steam - Load native library: libsteam_api.so Filesize: 370330 bytes Steam - Load native library: libsteamworks4j.so Filesize: 256928 bytes Steam - Load native library: libsteamworks4j-server.so Filesize: 76320 bytes STEAM BIND TO 0 (), PORT 4255, 4259 MODE: Authentication SteamID: 76561197960265728 (0) 18.03.2019 03:30 server.Main WARNING: Input stream will be disabled! Query IP: Steam Query Server bind to ANY (4255) 18.03.2019 03:30: Steam Servers Connected (1440111943 -> 85.214.93.71) [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:43144 de.jiw.network.server.session.TcpSessionHandler@1eeb01d0 PORT:4255 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:43144 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:43144 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61865 de.jiw.network.server.session.TcpSessionHandler@53f4fc05 PORT:4256 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61865 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61865 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61876 de.jiw.network.server.session.TcpSessionHandler@1958b21 PORT:4257 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61876 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61876 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:61887 de.jiw.network.server.session.TcpSessionHandler@5da6b835 PORT:4258 [NetworkServer] ChannelReconnectMessage: Channel closed UUIDs: null: / c0b5483b-da5a-457c-a57a-594a5ce8b788 [TcpSessionHandler ChannelInactive] /62.216.203.46:61887 18.03.2019 03:30 JIW-Network WARNING: [TcpSessionHandler ChannelInactive] Unable to find ClientConnection for /62.216.203.46:61887 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:39618 de.jiw.network.server.session.TcpSessionHandler@68c997d6 PORT:4255 /62.216.203.46 CLIENT 1 CHANGE STATE: Disconnected -> ConnectingTCP [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:39629 de.jiw.network.server.session.TcpSessionHandler@354177f4 PORT:4256 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:39640 de.jiw.network.server.session.TcpSessionHandler@5040c425 PORT:4257 [TcpSessionHandler] NEW Client Connection from:/62.216.203.46:39651 de.jiw.network.server.session.TcpSessionHandler@cafccc5 PORT:4258 CLIENT 1 CHANGE STATE: ConnectingTCP -> ConnectingUDP CLIENT 1 CHANGE STATE: ConnectingUDP -> Connected 18.03.2019 03:31 G.f INFO: Client Connected ID: 1 IP: 62.216.203.46 PLAYER REQUEST AUTHENTICATION 1 [BeginAuthSession] 301157659 - [20, 0, 0, 0, -101, 19, 74, 35, -3, 59, 95, -54, 27, 77, -13, 17, 1, 0, 16, 1, 93, -61, -114, 92, 24, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 46, -53, -40, 62, 0, 0, 0, 0, 24, -49, -46, 55, 75, 0, 0, 0, -78, 0, 0, 0, 50, 0, 0, 0, 4, 0, 0, 0, 27, 77, -13, 17, 1, 0, 16, 1, -16, -15, 4, 0, -57, -53, -40, 62, 23, -78, -88, -64, 0, 0, 0, 0, -72, -13, -122, 92, 56, -93, -94, 92, 1, 0, -19, -57, 0, 0, 0, 0, 0, 0, 127, 115, -14, -64, 95, -75, 93, -87, -23, -88, -45, 105, -32, -108, -70, -42, -77, -41, 90, -20, 9, -111, -90, -102, -24, 26, 33, 87, -14, 100, 12, -110, 5, -115, 95, -67, 64, 81, 13, -47, -46, 15, -121, 99, -50, -57, 60, -42, 47, -105, -81, 101, -109, 43, 44, -116, 124, 6, -107, -37, 1, 103, -30, 2, 72, -71, -25, 71, -114, -34, -5, 15, -113, -66, -46, 65, -82, 10, 92, -26, 62, 97, 100, -87, 54, -38, 31, 11, -21, 32, -92, -107, 64, -79, -119, 80, 83, -88, 100, -76, 42, -93, -99, -43, 108, -22, -35, -121, -49, 109, -25, -96, -111, -97, 76, -55, -9, -118, 125, 25, 34, -115, -26, 17, 45, 2, -101, -43] Client 1 send ReturnAuthenticationMessage PLAYER CONNECT: Vanilla LOADPLAYER: Vanilla (76561198261423387) 18.03.2019 03:31: Server Validate Auth Ticket Response: 110000111f34d1b - 110000111f34d1b OK Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 1 - -1 (2ms) Loaded Worldpart (v3) from cache: 2 - -1 (232ms) Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 1 - 0 (14ms) Loaded Worldpart (v3) from cache: 2 - 0 (168ms) ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (3, 2) Chunks saved to DB! clear temporary lod maps ... (4, 2) Chunks saved to DB! SERVER MAPTILE 0 0 UPLOAD FROM Vanilla COMPLETED! SERVER MAPTILE 0 0 UPLOAD FROM Vanilla COMPLETED! ... (4, 2) Chunks saved to DB! ... (2, 1) Chunks saved to DB! clear temporary voxel maps ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (3, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (3, 3) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (5, 3) Chunks saved to DB! ... (6, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (8, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (8, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (8, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (8, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (8, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (8, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (3, 3) Chunks saved to DB! clear temporary lod maps clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary lod maps ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary lod maps ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 1) Chunks saved to DB! ... (2, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary voxel maps ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary voxel maps ... (2) ChunkAdditions saved to DB! ... (1, 1) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2) ChunkAdditions saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (4, 4) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (3, 2) Chunks saved to DB! clear temporary voxel maps ... (6, 3) Chunks saved to DB! ... (8, 4) Chunks saved to DB! ... (4, 2) Chunks saved to DB! clear temporary voxel maps ... (8, 4) Chunks saved to DB! ... (4, 2) Chunks saved to DB! clear temporary lod maps ... (4, 2) Chunks saved to DB! ... (4, 2) Chunks saved to DB! ... (5, 4) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (3, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ... (4, 4) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary lod maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (1, 1) Chunks saved to DB! clear temporary voxel maps ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2) ChunkAdditions saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1, 1) Chunks saved to DB! ... (2, 2) Chunks saved to DB! clear temporary voxel maps clear temporary lod maps ... (1) ChunkAdditions saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (3, 3) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (4, 4) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (2, 2) Chunks saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (2) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (2) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (2) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 2 (2) ccat: newstatus 3 (3) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! Server: Player SpawnPoint set to 2303.6987 65.75578 -11.812574 (Primary: false) jumptonextday (server) jumptonextday (server) jumptonextday (server) jumptonextday (server) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (2) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ... (2) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 0 (0) ... (2) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (2) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (2) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (2) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ... (1) ChunkAdditions saved to DB! ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ccat: newstatus 50 (50) ccat: newstatus 100 (100) ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 1 (1) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (2) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ccat: newstatus 0 (0) ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (2) ChunkAdditions saved to DB! CLIENT 1 CHANGE STATE: Connected -> Disconnecting CLIENT 1 CHANGE STATE: Disconnecting -> Disconnected REMOVE: de.jiw.network.server.session.ClientConnection@527b7bab - 1 - 0 [TcpSessionHandler ChannelInactive] /62.216.203.46:39640 [TcpSessionHandler ChannelInactive] /62.216.203.46:39651 [TcpSessionHandler ChannelInactive] /62.216.203.46:39629 18.03.2019 05:42 G.f INFO: Delete Client ID: 1 [EndAuthSession] 301157659 [TcpSessionHandler ChannelInactive] /62.216.203.46:39618 ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from Avanar#3469 ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message <[screenshot.jpg]> from Avanar [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message <🤔> from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar [OZ.GI] New BC Message <[screenshot.jpg]> from Avanar [OZ.GI] New BC Message from Avanar#3469 ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from Devidian#1334 ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 [OZ.GI] New BC Message from Avanar#3469 [OZ.GI] New BC Message from Devidian#1334 ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! ... (1) ChunkAdditions saved to DB! [OZ.GI] New BC Message from _Marcini_#7364 [OZ.GI] New BC Message from Devidian#1334 [OZ.DP] .OZ-DiscordPlugin.jar.fXcVsa was changed [OZ.DP] .OZ-DiscordPlugin.jar.fXcVsa was changed [OZ.DP] .OZ-DiscordPlugin.jar.fXcVsa was changed [OZ.DP] .OZ-DiscordPlugin.jar.fXcVsa was changed [OZ.DP] OZ-DiscordPlugin.jar file was changed, set restart flag (or restart if no player online) [OZ.RM] RisingMaps Plugin is disabled API: UNREGISTER LISTENER RWGui RWGui 0.5.0 disabled successfully! API: UNREGISTER LISTENER AnimalBreedMaster API: UNREGISTER LISTENER ABMChatNotification API: UNREGISTER LISTENER PlanksAndBeams Planks 'n Beams 0.5.4 unloaded successfully! [OZ.DP] OmegaZirkel Discord Plugin deactivated [OZ.DP] [JavaCordBot] DiscordBot is now disconnecting API: UNREGISTER LISTENER Gps GPS 1.4.0 disabled successfully! [OZ.GI] WebSocket closed: CloseReason[1000] [OZ.GI] WebSocket got disconnected: CloseReason[1000] [OZ.GI] WebSocket not reconnecting. API: UNREGISTER LISTENER ListenerPlayer AREA PROTECTION 1.0.7 disabled successfully! WARNING: SERVER WILL SHUTDOWN... 2019-03-18 11:12:29.639+0100 INFO org.javacord.core.util.gateway.DiscordWebSocketAdapter Websocket closed with reason 'unknown' and code NORMAL (1000) by client! Shutdown TCP channel: 4255 Shutdown UDP channel: 4256 Shutdown TCP channel: 4256 Shutdown UDP channel: 4257 Shutdown TCP channel: 4257 Shutdown UDP channel: 4258 Shutdown TCP channel: 4258 SHUTDOWN NOW! Query server shutdown! STEAM SERVER SHUTDOWN Shutdown 10 database threads... 18.03.2019 11:12 z.a INFO: DatabaseTaskManager stopped! EXIT